Premium Playbook

The SaaS Validation Playbook

Stop optimizing for vanity metrics. Start optimizing for revenue.

Most SaaS founders fail because they validated interest, not payment. This playbook is built from real shutdowns and failure patterns, not generic advice.

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Created by

Bishwas

3

Chapters

1

Students

2

Discussions

The SaaS Validation Playbook
3 lessons

What You'll Learn

Filter tire-kickers before they waste your time

Stop drowning in support tickets from users who will never pay

Know if your problem is 'nice-to-have' before building

Avoid the 2-year validation trap where everyone nods but nobody pays

Charge early, convert better

Learn why adding friction increased one founder's conversion from 3% to 41%

Build for payers, not for feedback

Stop letting non-paying users poison your roadmap

Launch to buyers, not builders

Avoid the Product Hunt trap of 600 upvotes from makers who'll never use it

Chapters

1

The Validation Lie - You Already Know Something Is Wrong

Free preview
Read
2

The $1 Filter: How to ask for money without overbuilding. The exact playbook.

3

Chapter 3: The Pain Hierarchy

What Others Say

"

"The issue isn't getting feedback. It's that feedback from free users is almost worthless because they're not your real customers."

u/Portfoliana

r/SaaS commenter at Reddit

"

"Charge something, anything, from day one. Even $9/month for an incomplete product got us 7 paying users in week one."

u/gardenia856

r/SaaS commenter at Reddit

"

"More users equals more money but it doesn't work like that apparently."

u/Bubbly_Lack6366

SaaS founder at After 200 free users, $0 revenue

"

"They are so sophisticated that they can handle heavy API request loads, no question about that! But who cares when there's nobody to use?"

u/Inevitable-Housing77

SaaS founder at After 2 years building, zero customers

"

"Everybody says they would pay when it's hypothetical. Until they have to pay. Then suddenly everyone has an excuse."

u/hellosrp

r/SaaS commenter at Reddit

"

"The free trial was a vanity metric factory. Big signup numbers that meant nothing. Killed it, revenue went UP 40%."

Anonymous founder

SaaS founder at Shutdown post

"

"Trial-to-paid conversion jumped from 3% to 41% after adding a $1 paywall. The friction filtered for serious buyers."

Anonymous founder

Validated via Stripe at r/SaaS

Questions & Answers

Is this just generic startup advice repackaged?

No. Every claim is backed by real numbers from real shutdowns. 2,600 signups to 0 customers. 200 users to $0 revenue. 2 years building to zero sales. These aren't hypotheticals. They're post-mortems.

Should I really charge before my product is ready?

Yes. One founder charged $9/month for an incomplete product and got 7 paying users in week one. Another killed their free trial and saw 70% fewer signups but 40% more revenue. Payment before product is the only validation that matters.

Won't removing free trials hurt my growth?

Your signup count will drop. Your revenue will go up. One founder saw 70% fewer signups but 41% trial-to-paid conversion (up from 3%). Fewer users, more money. That's the point.

How do I know if my problem is 'nice-to-have'?

Check for existing workarounds. If people aren't already spending time or money trying to solve this problem, they won't pay you to solve it either. No workaround means no urgency. No urgency means nice-to-have.

What's wrong with building an audience first?

Nothing, if it's an audience of buyers. Most 'build in public' audiences are other founders who will cheer you on but never buy. Chapter 4 shows you how to build an audience of people who actually have the problem and budget to solve it.

I have a dev-heavy SaaS. How do I charge early when the MVP takes months?

Sell the outcome, not the product. If your SaaS automates X, sell X as a service first. Do it manually. Charge consulting rates. Then build the automation after you've been paid to learn the workflow. Chapter 2 covers this in detail.

$ 29

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What's included
  • 3 in-depth chapters
  • Lifetime access to all content
  • Downloadable templates & resources
  • Private discussion community 2 discussions
  • Future updates included

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